Biography

I grew up with Transformers, Robotech, and Teenage Mutant Ninja Turtles. I became interested in developing video games when I played Chrono Trigger, Final Fantasy, and most specially Secret of Mana. After school, I didn't really start out where I really wanted to be.

Instead, I took it upon myself to combine two of my, at the time, biggest hobbies which were Blizzard Entertainment's RTS game; Starcraft, and the Japanese animation; Gundam. The result was a globally popular mod/total conversion for Starcraft called Gundam Century.

I got into the comic industry as a colorist working for the late Dreamwave Productions. This was my first, true experience working on huge licenses such as Mega Man, Maximo, Devil May Cry, Mega Man, and original IPs such as Warlands Age of Ice, Dark Minds Witchblade, and so forth. After leaving Dreamwave, I worked for a brief period on Lesean Thomas' Cannon Busters steampunk epic.

As I was a huge fan of video games, I then decided to truly venture into the industry which I really wanted to be in. I joined Threewave Software in January of 2006. First working on casual titles for the PC, I then began as a conceptual artist to work on titles for "next-gen" systems such as Xbox 360 and PS3. Such projects include Turok, Army of Two, Wolfenstein, and Ghostbusters.

After the late Threewave Software, I arrived at United Front Games; the company responsible for the widely popular Sony Playstation 3 exclusive; Modnation Racers. My task there was to visualize the vast city of Hong Kong in the up and coming open world action game; True Crime: Hong Kong. I combined the reality of Hong Kong, gameplay design, inspiration from Hong Kong action cinema, and my own experiences being part of the Chinese Chinatown community in Vancouver for over 15 years.

Even though I've worked at many places and so many projects that I dreamed to work on in my childhood, I feel that I've only begun to tap what art and the world has to offer me. I can only imagine what fate might bring.


- Stuart Ng, Feburary 10, 2011

 

Other websites by myself:

Art Blog

My DeviantART

Zone of the Enders Database

Gundam Century For Starcraft

Virtual On Fan


 
Name
Stuart Ng
Alias
Kuren
Location
Burnaby (Vancouver), BC, Canada
Status
Currently a concept artist at United Front Games
Occupation
artist; concept artist, colorist, illustrator, designer
Goal
To excel in the visual communication of story, form, function, and executing upon such concepts, efficiently and effectively to a production team and mass audiences.
Advantage
Versatile, strives for excellence, experienced in a variety of mediums, detailed and meticulous, problem solver, team player.
Program Experience
Adobe Photoshop/Premiere/Effects, 3D Studio Max, Corel Painter, USAnimation, Alias Maya